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Paid Summer Visualization Internship

We'll conduct several on campus interviews on Friday, 4 March 2014.

Applications received before then will benefit from special consideration and the convenience of interviewing on campus instead of on site.

Please consult the attached PDF, or the text version below:

Description:

Adamatic Inc needs visualization interns to design and prototype visualization tools for in house use.

Why intern at Adamatic?

If you'd like to design and implement interactive visualizations around a variety of data sources consumed and generated by a highly trafficked, distributed, cloud service, you'll find a summer internship with Adamatic Inc exhilarating and empowering.

What kinds of data?

Our system consumes structured, semi-structured, and unstructured data from several sources. Examples include page view data from consumers who shop for vehicles online and inventory data from the websites of automobile dealerships. It also generates data in many forms: web browsing histories from individual Internet users, dynamic banner ads which target the interests of individual users, and ad click-through data.

What visualizations?

We need a full spectrum of visualization systems ranging from overviews that expose insights about banner performance overall, as well as detail views which isolate the performance of various ad categories. For example, we might cluster ads by time intervals, dealership, or color. However, although we have identified a few specific visualization needs, most of the job involves open ended exploration and plenty of room to develop your own ideas.

What next?

Visit: http://www.adamaticsolutions.com for more information.
Contact jobs@adamaticsolutions.com to schedule an interview.

Summer Internship Position in Visualization at the IBM T. J. Watson Research Center

IBM Research is seeking a summer intern candidate to work at the Thomas J. Watson Research Center in Yorktown Heights, NY.  The candidate will work on current projects associated with decision support and analysis in the environmental sciences.  The successful candidate will create novel visualization, visual analytics and interactive methods that enable insight from and communications of complex acquired and simulated data in energy, environment and related applications.  The candidate will work with the extant team to improve and maintain current capabilities, and develop and incorporate new techniques.  Such a candidate should have strong communication skills and a desire to see new technology applied in real-world situations.  The candidate will also interact with the scientific and business personnel at IBM as well as collaborators outside of IBM, participate and make presentations on their work and publish results.  While it is expected that the candidate will have proven skills in working with a team, the ability to work independently is also required.  Candidates in a PhD program in engineering (e.g., computer or civil), computer science, physics, environmental science or mathematics are preferred along with experience in development visualization environments such as Visualization Toolkit (VTK), OpenDX, etc., use of Linux graphics workstations, turnkey visualization systems such as ParaView or VisIt,  web and mobile platform development, experience in software development in C/C++, python, etc. and experience in development in OpenGL, Compute Unified Device Architecture (CUDA) or OpenCL 

If you are still interested in the position, you can apply at https://jobs3.netmedia1.com/cp/faces/job_summary?job_id=RES-0647905.  You may need to register first at https://jobs3.netmedia1.com/cp/faces/registration?pagemode=callsave.

HP Labs, Palo Alto, CA

My team at HP Labs currently has a search for summer interns to work on visual analytics projects.

Please find details about the positions in the following link: http://h30631.www3.hp.com/silicon-valley/engineering/jobid5009051-hp-labs-research-associate-visual-analytics-jobs

Software Intern - Eigen,, CA

 

Eigen is making a difference in patient outcomes and care with our innovative medical imaging products, and we’re looking for a software engineer to join our team.

ProFuse, our MRI image fusion product, is being used on patients daily to provide accurate, repeatable biopsies, with the assistance of Eigen’s mechanical guidance. We have a list of improvements in mind to make the system even better, and that’s where you can help us. We need a quality-focused software intern who’s familiar with C++ - if you know the QT framework, so much the better. You’ll be working with our existing team to add features, and lay the foundation for our next generation of products.

Requirements:

-        In progress degree in Computer Science, Mathematics, Physics, Engineering, Medical Imaging or related discipline.

-        UI/UX programming experience.

-        Strong interpersonal and communication skills.

-        Knowledgeable and experienced with C++ language.

Desirable but not required:

-        Experience with medical devices, avionics, or other regulated technical products.

-        Familiarity with ITK and VTK libraries.

-        Experience with CMake build system.

-        Image processing background strongly preferred.

-        Strong mathematics background.

-        GPU programming experience (CUDA).

This is a 6 month internship, on-site at our Grass Valley, CA location, but could lead to a full time W2 position.

Please send your resumes to hr@eigen.com.

Find out more about Eigen here.

Internships at Disney Research Zurich for Imaging and Video

 

The Imaging and Video group of Disney Research in Zurich has an open postdoctoral researcher position. 

We conduct research in all areas related to digital image and video processing. Our research ranges from basic image analysis to image-based modeling, editing, and rendering. A representative list of topics includes light field processing, big data imaging, image-based 3D reconstruction and rendering, stereoscopy, and visual saliency analysis. Furthermore, we are interested in innovative applications of image-based technologies in the fields of 2D animation and interactive environments such as games and theme parks. See http://zurich.disneyresearch.com/~ahornung/ for a representative list of our work.

Thanks to our unique setting we offer exciting research projects at the interface between computer vision and graphics and the entertainment industry, with the potential for significant  impact on practically relevant problems for the Disney Studios, Media Networks, Interactive Studios, and Walt Disney Imagineering. Furthermore, our close relationship to the computer science department of ETH Zurich enables interesting collaborations with other researchers, supervision of students at all levels, and teaching opportunities.


We are looking for a strong researcher with PhD in computer vision or graphics with background in the above mentioned research areas. General prerequisites are self-motivation and creativity, strong programming skills, and independent leadership and supervision abilities.  
  
Please submit your full academic CV, a link to a personal webpage, and a cover letter to Alexander Sorkine-Hornung <alex@disneyresearch.com
 
We also offer 3-6 months internships in the above areas.
 

Advanced Rendering Technology team, Intel

 

 

Parallel Programming Model Research Internship
 
This internship will involve:
- Performing research in the area of programming models and parallel runtimes under the guidance of an Intel researcher working in the area of real-time rendering
- Implementation and analysis of real-time rendering algorithms or other highly parallel algorithms
- Design, implementation, and analysis of new compiler and runtime system components
- Potential opportunities for impact on Intel graphics hardware and software products and publication in industry or academia
-Strong written, presentation, and communication skills
 

 

Qualifications
 
You must be a student currently pursuing a masters or doctorate degree in computer science or electrical engineering with an emphasis in parallel programming models or 3D graphics.

Candidate should have 1 + years of work or educational experience in the following:
- Expertise in C++
- Expertise in designing task-, data-, and pipeline parallel algorithms and systems
- Familiarity with advanced graphics algorithms or the state-of-the-art CPU and GPU parallel programming models
- Familiarity with serial and parallel programming environments used in real-time rendering such as thread building blocks (TBB), OpenCL, OpenGL and DirectX11
- Ability to comprehend and analyze the primary rendering or parallel programming language literature
- Experience creating real-time rendering effects using programmable shaders
  

Primary Location

 : USA-California, San Francisco
 
 

 

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Real-Time Rendering Research Internship
 This internship will involve:
- Performing research in the area of real-time 3D rendering under the guidance of an Intel graphics researcher
- Design, implementation, and analysis of new real-time rendering algorithms and systems
- Potential opportunities for impact on Intel graphics hardware and software products and publication in industry or academia
- Strong written, presentation, and communication skills

 

 

Qualifications
 You must be a student currently pursuing a masters or doctorate degree in computer science or electrical engineering with an emphasis in 3D graphics.

Candidate should have 1 + years of work or educational experience in the following:
- Expertise in C++
- Ability to comprehend and analyze the primary rendering literature
- Familiarity with advanced graphics algorithms such as: raster graphics, ray traced based graphics, global illumination, depth of field, motion blur, spatial partitioning structures, etc.
- Expertise in designing task-, data-, and pipeline parallel algorithms and systems
- Familiarity with serial and parallel programming environments used in real-time rendering such as C, C++, thread building blocks (TBB), OpenCL, OpenGL and DirectX11
- Experience creating real-time rendering effects using programmable shaders

 

Primary Location

 : USA-California, San Francisco

Paid Internship at HYPACK, Inc

 

 

HYPACK is a small company (25 employees), located in Middletown, CT, that specializes in developing

software for hydrographic data collection, processing and visualization. We sell a package we develop

called “HYPACK”, which has become a standard in the USA and overseas for mapping rivers, ports,

harbors and near-shore waters.

 

In 2013, one of our goals is to improve our visualization techniques for large multibeam sonar datasets.

The datasets can consist of millions of irregularly spaced X-Y-Z samples. Our development plan

includes:

• Implementation of Level of Detail displays in several programs.

• Development of tetrahedron models to surmount problems in viewing 3D surfaces such as pier

walls and bridge piers that occur in our TIN MODEL (Triangulated Irregular Network).

 

To assist us in this project, we are offering a paid internship for the upcoming semester to a qualified

graduate student from the University of Utah’s Scientific Computing and Imaging Institute. The

successful applicant will have experience in coding in C++ (Visual Studio or other) and have ideas on

how to work with large, non-gridded dataset.

 

HYPACK is flexible as to the work location (CT or your current location), If you choose to work from your

current location, you will have to plan on making several paid visits to our office in CT.

To get a better idea of what we do, please visit our web site at www.hypack.com

Interested applicants should send a resume to my attention at patsanders@hypack.com

 

 

Pat Sanders, President

HYPACK, Inc

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